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Harnessing the Power of Creativity: Your guide to the Resilience Hub Interactive Space

2 November, 2022

By Annette Hertwig, Interactive and Creative Programme Lead, Resilience Hub

Building off of the success of art and creative storytelling at COP26, the Resilience Hub has built a full interactive and creative programme for COP27. Join in-person or online to explore how art can be your partner in building resilience – be it via video games, exploring alternative futures through the latest VR technologies, or listening to podcasts and climate fiction stories.

Inclusively built for global perspectives

The interactive space in this year’s Resilience Hub will captivate, stimulate, and inspire your imagination toward creating a more resilient future. This year’s Hub features creative and interactive elements that explore the unique challenges and solutions taking place around the world and transforms them into action. The programming focuses on participatory, creative, and problem-solving approaches brought to life in concert with cartoonists, artists, fashion designers, and gaming.

In line with the rest of the Resilience Hub programme, the Interactive space has been inclusively built by a network of creative communicators and artists from around the world, including artists and musicians from host country Egypt.

World Art Forum

The World Art Forum (WAF) for Development Foundation focuses on the integration of Sustainable Art within the different areas under Sustainable Development to create a sustainable path for the partnership between Fine Arts and Sustainable Development. At the Hub, WAF will showcase several of its art exhibitions.

The Tree of Unity will be launched in the opening session on 6 November and will be displayed until 18 November. Resilience Hub participants will have the opportunity to add to the Tree of Unity painting throughout the two weeks of COP. At the end of the hub, the painting will represent different perspective and show unity of the perspectives in the fight against climate change.

Re.Think Talks COP27 Podcast Special

Misinformation often hampers resilience-building efforts and consequently hinders its impact. In this 9-episode podcast special, each episode unpacks and tears down a key belief, misconception, or practice that impedes global action and investment into adaptation and resilience. The podcasts will run during the COP27. Some topics we explore: Is it climate change, or is it whole earth systems change? Does practice make perfect – do you become more resilient to floods, the more you encounter them?

No More Fairytales: Stories to Save our Planet

For the Resilience Hub, 11 stories from No More Fairytales: Stories to Save Our Planet have been transformed into short, audio stories reminiscent of the era before television; when people listened the radio and imagined stories thanks to the voice actors and accompanying sound effects. These stories focus on solutions, what they might look like in practice and how we can make them happen.

Interactive Workshops

The Hat-Hor Workshop is a 3-hour collective art workshop where eight participants can make a collage of the Ancient Egyptian goddess, Hat-Hor, using colours and natural and recycled materials on a paper canvas. As the goddess for women, the heavens, fertility, and happiness, Hat-hor is a significant symbol for the Gender Day workshop to symbolize the connection between women and the environment.

Painting without paint? We may have to. Explore the future of art during this 2-hour Virtual painting workshop, which uses a program called Tilt Brush. The workshop is suitable for all levels and is very easy for beginners to participate in.

Virtual Reality and Gaming

The interactive area will also feature daily VR and Gaming opportunities. An interactive Virtual Reality experience, designed specifically to connect world leaders with constituents and select possible outcomes of different policy choices that impact climate resilience in their city, will be available every day starting Nov 7. 

Come and play Eco, a simulation game created by American studio Strange Loop Games, in which players have to work together to create a civilization on a virtual planet. 

Garden Story is an action role-playing game (RPG) developed by Picogram and published by Rose City Games. Embark on a wholesome adventure to save The Grove! Forage resources, combat the invasive Rot, and restore the community. Relax and enjoy the fruits of your labour in this charming action RPG starring a grape.

Experience the effect of climate change happening right now in VR Greenland Melting. Greenland’s glaciers are melting faster and faster. To understand why, and what this might mean for the rest of the world, FRONTLINE and NOVA teamed up with Emblematic Group, X-Rez Studio, and Realtra to bring this story to life as never before.

World Risk Poll

How resilient is your country? Come and take part in Lloyd’s Register Foundation World Risk Poll, which shows how people around the world perceive risks and how they experience them. These insights, published across four themed reports, will be used by governments, regulators, businesses, communities, NGOs, researchers, and international bodies to inform and target policies and interventions that save lives and help people feel safer.

We would like to thank all the contributors who have helped create the Interactive Space at the COP27 Resilience Hub.

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